mor.utility.sceneCreation.saveElements

saveElements(node, dt, forcefield)[source]

Depending on the forcefield will go search for the right kind of elements (tetrahedron/triangles…) to save

argument

type

definition

node

Sofa.Core.Node

from which node will search to save elements

dt

sc

time step of our SOFA scene

forcefield

list(str)

list of path to the forcefield working on the
elements we want to save see forcefield

After determining what to save we will add an animation with a duration of 0 that will be executed only once when the scene is launched saving the elements.

To do that we use splib.animation.animate

Returns:

None